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An Introduction ToDesign Thinking
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MORE DECKS TO EXPLORE
PRESENTATION OUTLINE
1.
DESIGN THINKING
2.
STEPPING INTO DESIGN THINKING
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Patrick Perkins
3.
IDEAS TODAY FROM
4.
STEP 1:
Determine the Challenge
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James Pond
5.
“HOW MIGHT WE...”
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ansik
6.
“HOW MIGHT” WE...
Engage that reluctant student?
Incorporate that tool in a lesson?
Provoke students to engage with current events?
Support good decision-making online?
Become a more sustainable school?
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sabertasche2
7.
STEP 2:
Unpack the Problem
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ntr23
8.
4 QUESTIONS
What is the PROBLEM we are trying to solve?
Who are our USERS?
What are the CONSTRAINTS?
What ASSUMPTIONS are we making?
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tcees
9.
STEP 3:
Empathize with the User
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Drew Hays
10.
EMPATHY MAP
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visualpun.ch
11.
STEP 4:
Reframe the Question
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wasim of nazareth
12.
What is the problem that your user is experiencing?
Photo by
Hans-Peter Gauster
13.
STEP 5:
Crazy Eights
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Steve Bowbrick
14.
THE RULES:
40 seconds per box
Stuck?
Iterate on an old idea
Combine 2!
Complete every square
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Aron Visuals
15.
STEP 6
Storyboard
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AdriNaik Sullivan
16.
INSTRUCTIONS
Title: your problem
Large Stickies for images. Show the process.
Beside - Explain the process
Remain anonymous
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Thomas Rockstar
17.
STEP 7:
Critique
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sincretic
18.
RULES
Small dots on ideas you like
Super Dot on the concept you like best
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The Creative Exchange
19.
STEP 8:
Iteration
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GrantDiffendaffer
20.
Iteration might be:
Reworking your problem,
Combining with somebody else,
Going back to empathy
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Si-MOCs
21.
FALL IN LOVE WITH THE PROBLEM
NOT the solution
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Roman Kraft
22.
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