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Anti-Aliasing

Published on Nov 21, 2015

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PRESENTATION OUTLINE

Anti-Aliasing

In digital signal processing, spatial anti-aliasing is the technique of minimizing the distortion artifacts known as aliasing when representing a high-resolution image at a lower resolution. Anti-aliasing is used in digital photography, computer graphics, digital audio, and many other applications.

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Lod Models

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Lod models(Level of Detail) are used in games to help with performance issues by relieving stress from parts of the machine such as the GPU

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Lighting Effects

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used to set mood, control the appearance of objects and re-create atmospheric conditions, such as fog, daybreak and night. Lighting effects are also responsible for surface reflections and shadows.

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Shaders

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In the field of computer graphics, a shader is a computer program that is used to do shading - the production of appropriate levels of light and color within an image

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In 3D computer graphics, the viewing frustum or view frustum is the region of space in the modeled world that may appear on the screen

Pathfinding or pathing is the plotting, by a computer application, of the shortest route between two points.

Artificial Intelligence

the theory and development of computer systems able to perform tasks normally requiring human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages.

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MiddleWare

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software that acts as a bridge between an operating system or database and applications, especially on a network.

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