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Slide Notes

The Atari Jaguar is a video game console that was released by Atari Corporation in 1993. It was the last to be marketed under the Atari brand until the release of the Atari Flashback in 2004. Atari announced that the Panther was cancelled so that they could concentrate on a new machine, the 64-bit Jaguar. Behind the scenes, Atari had actually been developing both systems at the same time, but the Jaguar had progressed at such a rate that it made sense to skip the Panther.

Created a controller with a directional keypad that was comfortable to use with enough buttons to suit most games. In addition to the directional keypad it has three action buttons (A, B, and C), Pause and Option buttons, and a numeric keypad over which an overlay can be secured into place. Atari later released a Pro Controller which mapped some of the numeric keypad buttons onto additional action buttons for games.

When released the Atari Jaguar was $249.99.

The Jaguar was introduced in 1993 at a price of $249.99,[4] under a $500 million manufacturing deal with IBM. The system was initially marketed only in the New York City and the San Francisco Bay areas, under the slogan "Do the Math",[4] claiming superiority over competing 16-bit and 32-bit systems. A US-wide release followed in early 1994.
The Atari Jaguar struggled to attain a substantial user base. In 1993, Atari reported that they had shipped 17,000 units as part of the system's initial test market.[6] By the end of 1994, Atari reported that they had sold approximately 100,000 systems and had reduced the price to improve the competitive nature of the console.[7] By the end of 1995, Sony and Sega had entered the marketplace with competing consoles and Atari's sales declined rapidly.


http://videogamecritic.com/jaguarinfo.htm
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Atari Jaguar

Published on Nov 18, 2015

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PRESENTATION OUTLINE

ATARI JAGUAR

The Atari Jaguar is a video game console that was released by Atari Corporation in 1993. It was the last to be marketed under the Atari brand until the release of the Atari Flashback in 2004. Atari announced that the Panther was cancelled so that they could concentrate on a new machine, the 64-bit Jaguar. Behind the scenes, Atari had actually been developing both systems at the same time, but the Jaguar had progressed at such a rate that it made sense to skip the Panther.

Created a controller with a directional keypad that was comfortable to use with enough buttons to suit most games. In addition to the directional keypad it has three action buttons (A, B, and C), Pause and Option buttons, and a numeric keypad over which an overlay can be secured into place. Atari later released a Pro Controller which mapped some of the numeric keypad buttons onto additional action buttons for games.

When released the Atari Jaguar was $249.99.

The Jaguar was introduced in 1993 at a price of $249.99,[4] under a $500 million manufacturing deal with IBM. The system was initially marketed only in the New York City and the San Francisco Bay areas, under the slogan "Do the Math",[4] claiming superiority over competing 16-bit and 32-bit systems. A US-wide release followed in early 1994.
The Atari Jaguar struggled to attain a substantial user base. In 1993, Atari reported that they had shipped 17,000 units as part of the system's initial test market.[6] By the end of 1994, Atari reported that they had sold approximately 100,000 systems and had reduced the price to improve the competitive nature of the console.[7] By the end of 1995, Sony and Sega had entered the marketplace with competing consoles and Atari's sales declined rapidly.


http://videogamecritic.com/jaguarinfo.htm

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When Atari finally announced the official launch of the Jaguar, the price tag was $200 and was bundled with a Cybermorph cartridge and one controller. However, when it actually hit store shelves the price had climbed to $250. Even with a higher price tag, sales were brisk. IBM was manufacturing the system for Atari, and things were looking up. Atari was set to market the Jaguar with a $3 million advertising budget, a telephone support line, and promised support from over 20 third party developers. However, retailers and the media were still skeptical that Atari could deliver quality software and keep all of its promises.

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ALIEN VS. PREDATOR

This first-person shooter is one of the best games for the Jaguar system. Some people say it's the only good game for the system. You can play as a Marine, Alien, or Predator in three separate scenarios. Each plays like a different game. My favorite is the Marine scenario, despite the fact that it's the least original, playing much like a typical Doom clone. A cool heads-up display (HUD) displays weapons, ammo, energy, and a motion tracker. The well-designed control scheme uses the keypad to switch weapons and bring up an overhead map, which you can keep on the screen as you move. The map is useful because the levels are easy to get lost in. The graphics are outstanding.

ATTACK OF THE MUTANT PENGUINS

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