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Computing in KS1

Published on Nov 26, 2015

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Computing in KS1

ITTM003

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A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world.

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A useful diagram from Barefoot Computing which defines computational thinking as a number of concepts and approaches. A key message is that we already use these concepts and approaches in other areas of the primary school curriculum.

http://barefootcas.org.uk/

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Ideas for embedding technology across the 7 EYFS areas of learning and development:

http://www.lancsngfl.ac.uk/curriculum/ict/index.php?category_id=332

Floor robots

Computing Unplugged

You can think of an algorithm as a set of unambiguous step by step instructions which achieve a specific goal.

These concepts of algorithms and computational thinking can, in the first instance, be developed through 'unplugged' activities away from the computer before progressing to programming on digital devices and computers.

Exploring apps

Just2Easy & Purple Mash

Interactive whiteboard

Photo by pablog61

Explore and post to Padlet

  • Robots
  • Computing Unplugged
  • iPad media apps
  • Free software on desktops
  • Interactive whiteboard and visualiser