Credo

Published on Feb 03, 2016

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PRESENTATION OUTLINE

Credo

What I believe about UX & Design :  Rick Starbuck
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It Boils Down to 3 Questions

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#1 Who is this for?

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#2 What do they Need/Value?

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#3 How do we know?

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Features ≠ Value

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About "innovation"

We can't decide what it is. Our customers get to.

All innovation involves change

But not all change is innovation
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Innovation is about Value

but it's "net-relevant"
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Value is Eroded

By Effort, Friction & Confusion
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To get to "good design"

We must measure 3 things
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1. Desirability

Do they want it? How much?

2. Usability

Can they get value from it easily?
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3. (Brand) Impression

How do they feel about it?
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Talk to real people

don't believe that you are the user
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Don't take dictation

Listen for needs & context, not design prescriptions 
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Prototype

Early & Often

Digital is a functional medium

prototype how it "acts" and how it "looks"
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Test

(using a rigorous methodology)
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Adjust

based on what you find

Consider

The end product may not look as expected

Rick Starbuck

Haiku Deck Pro User