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Experience Goals
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Published on Nov 19, 2015
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MORE DECKS TO EXPLORE
PRESENTATION OUTLINE
1.
Once Upon a time...
Photo by
photography_Buff
2.
THERE WAS THIS SOFTWARE...
Had a world-class concept
Was a game changer
Had a loyal group of devoted followers
People wanted to love it!
Photo by
kadluba
3.
"This is so cluttered!"
"Where do I press?!"
"Am I doing something wrong?"
"Whoa - that's weird"
"Why is that different from the other one?"
"I can't find it!!"
"I'm on a blank screen."
"what am I supposed to be doing, again?
Photo by
UHDL
4.
ANDROID
Photo by
crschmidt
5.
"THE NEGATIVES HAVE THE POWER TO ERASE ALL THE POSITIVES"
- Rachel Garb, UX Designer, Android/Google
Photo by
kevin dooley
6.
TURN FAILURES INTO INSPIRATION
GATHER FEEDBACK ABOUT HOW PEOPLE ARE EXPERIENCING THE SOFTWARE
Photo by
tec_estromberg
7.
--> "ONLY SHOW ME WHAT I NEED TO SEE, WHEN I NEED TO SEE IT"
"I'M OVERWELMED BY ALL THE MANY OPTIONS AND LIMITLESS FLEXIBILITY!"
Photo by
Tim Geers
8.
EXPERIENCE GOALS
Ideals that define our work
Principles we use to inform decision in multiple situations
9.
Every Leader Awesome
Every Leader Cool
Every Leader Efficient
Photo by
JayD Photography
10.
@SKYE_SANT [SKYPE] SKYE.SANT
Photo by
Robert S. Donovan
Skye Sant
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