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A look at digital literacy and the future of libraries, based on the ideas of James Paul Gee.
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Library Commons & Learning
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Published on Nov 20, 2015
A look at digital literacy and the future of libraries, based on the ideas of James Paul Gee.
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1.
LEARN & PLAY
THE LIBRARY, MOBILE TECH, AND SPACE
A look at digital literacy and the future of libraries, based on the ideas of James Paul Gee.
Photo by
somegeekintn
2.
LIBRARY COMMONS
A PASSIONATE AFFINITY SPACE FOR 21ST CENTURY LEARNING
Photo by
nivlek_est
3.
LIBRARY AS PLACE
STICKY SPACES FOR SOCIAL LEARNING AND INTERACTION
Photo by
maerzbow
4.
DIGITAL LITERACY
BUILDING SYSTEMS THINKING THROUGH TECHNOLOGY
Photo by
Jason A. Samfield
5.
MOBILE TECHNOLOGY
FOR CONSUMPTION AND PRODUCTION OF KNOWLEDGE
Photo by
Robert Bruce Murray III // Sort Of Natural
6.
GAMIFICATION
TO PROMOTE PRACTICAL SKILLS ACQUISITION
Photo by
Mike Babcock
7.
MAKERSPACES
FOR INNOVATION AND HANDS-ON EXPERIMENTATION
Photo by
mozillaeu
8.
CONNECTIONS
BUILDING BRIDGES BETWEEN STUDENTS AND MENTORS FOR RETENTION AND SUCCESS
Photo by
Tc Morgan
9.
EMPOWERMENT
SUPPORTING YOUNG LEARNERS FOR A COMPETITIVE TOMORROW
Photo by
Ben Werdmuller
Gricel Dominguez
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