NERF WARS

Published on Apr 27, 2016

No Description

PRESENTATION OUTLINE

NERF WARS

Photo by Proudlove

Rules

  • No Head Shots
  • No Lap Shots
  • Follow the rules or sit out for a game
Photo by Jeromy_S

Glowstick David and Goliath Tag:
Each team member has a bandana.
Each team has bandanas and nerf guns for each person. Count to 30 out loud if you get shot. (30 seconds) Goal is to capture the other teams glow stick and get it back to your bucket in your territory.

Photo by misterdiskord

Glowstick Game:
Glowsticks are hidden all over the rooms.
Each team tries to get as many glowsticks to their bucket. Team with the most glowsticks wins. Glowsticks must be in bucket in order to count. No hiding glowsticks on your person (example: under clothing.) If you get shot while taking your glowstick to your team bucket, you must hand it over to the other team member, then sit on floor and count to 30 out loud and then you may resume play. (Games are 10 minutes.)

Photo by hyku

Zombie Nerf Tag
Everyone gets a gun. If you get shot, then you walk around like a zombie. (Walk around with your arms out and drag your leg.) Zombies still gets to use their gun, but shoot at only the non-zombified people. Last live person is the winner.

Mr. President
Need: Each person needs a nerf gun except the president. One person is chosen as president. 1 bodyguard per 2 assassins. Each bodyguard's job is to protect the president from getting shot by assassins.
Each bodyguard has total of 3 lives and a 15 second “invincible” period where he/she can’t be shot. (can’t be shot repetitively)

If one of the assassins are shot during the round they are out until the game is over.
If the president is shot at all the game is over.

Photo by Great Beyond

Christina Simon

Haiku Deck Pro User