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VR In Education

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PRESENTATION OUTLINE

VIRTUAL REALITY IN EDUCATION

BY KIM FALLON
Photo by pestoverde

WHAT IS VIRTUAL REALITY?

  • "Virtual reality (VR) refers to computer-generated environments that simulate the physical presence of people and/or objects and realistic sensory experiences" (Adams Becker, Freeman, Giesinger Hall, Cummins, & Yuhnke, 2016).
Photo by nan palmero


What is virtual reality continued...

Originally virtual reality was solely used for military training. However as technology advances, virtual reality is becoming more mainstream. It's use has broadened and can now be found in video games, and in the classroom.

HOW CAN VR BE USED IN THE CLASSROOM?

Virtual Field Trips to The Great Wall of China and The Great Barrier Reef
Photo by sproutfund

VR IN THE CLASSROOM

INCREASES STUDENT ENGAGEMENT AND LIKELIHOOD OF COMPLETING ASSIGNMENTS
Photo by Mulad

VR IN THE CLASSROOM

ALLOWS STUDENTS TO EXPERIENCE THINGS AND SEE PLACES FIRSTHAND

"The goal is to expose students to places they wouldn’t be able to see otherwise" (Hansman, 2016).

Photo by TaylorMiles

What do you need to use VR in the classroom?

-VR Headset like Oculus Rift or HTC Vive
-Smartphone...if using Google Cardboard or Samsung Gear VR
-Lesson platform such as Nearpod or ClassVR

Photo by Kathy Cassidy

"Sometimes it is easier to see and hear something than have it explained to you, and occasionally students just need to be taken out of a classroom environment and dropped into an immersive world; where they can watch dinosaurs walk around them, experience a performance at a West End theatre or in a concert hall, or live stream with other students around the world in VR social spaces. The list of apps being generated is dramatically and quickly growing, and with every new piece of software, another avenue for learners opens up" (Laurie, 2016).

REFERENCES