DevLearn 2020

Published on Oct 06, 2020

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PRESENTATION OUTLINE

Games!

10 Things I've Learned Through Game-based Learning Projects

About us

  • Belgium-based
  • Party of three
  • Mobile + games
Photo by Claudio.Ar

Session based on...

  • Mobile games
  • Card games
  • Phygital games
  • Boardgames
  • Browser games
  • Escape room
Photo by Claudio.Ar

1. "Steal like an artist"

1.

  • Be realistic
  • Assess game mechanics
  • Combine ideas
  • Don't reinvent the wheel
  • Use case: LeadUrShip

1.

  • Reigns
  • Blackbar
  • Lifeline
  • Device 6
  • MyChildLebensborn
  • Inspiration: PocketGamer newsletter

2. "They think they want..."

2.

  • They want a game
  • Or something to show off
  • Not a solution
  • Leads to issues later on
  • Use case: Focus op Talent

2.

  • Create awareness?
  • Learn skills?
  • Improve knowledge?
  • ...
  • Back to start: let them play

3. "Show me the money"

Photo by Mathieu Turle

3.

  • Digital vs. F2F
  • 2D vs. 3D
  • Mobile vs. browser
  • Awareness vs. skills
  • Use case: gAMe & The Story of August Aument
Photo by Mathieu Turle

4. A framework helps

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5. Go with the FLOW

Photo by kevin dooley

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5.

  • Knowledge level?
  • Challenge?
  • Game expertise?
  • We create an a-typical persona
  • Use case: The Story of August Aument
Photo by kevin dooley

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6. Software

Photo by Markus Spiske

6.

  • Forget the LMS
  • Forget Authoring Tools
  • Unity 3D or Unreal Engine
  • Adobe Illustrator & Photoshop
  • The Noun Project
  • ...
Photo by Markus Spiske

7. Octalysis

Photo by Dei_nos

7.

  • Yu-kai Chou
  • Gamification framework
  • Internal assessment
  • Use case: Dodo
Photo by Dei_nos

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8. "Don't worry be crappy"

8.

  • Ship, ship, ship
  • Test, test, test
  • Different versions
  • Use case: Suspect

9. Long live the end-users

Photo by timJ

9.

  • Requirement n°1
  • HR is NOT target audience
  • Determine size of test group
  • Too many testers = too many personal opinions
  • Use case: LeadUrShip
Photo by timJ

10. xAPI FTW

Photo by Chris Ried

10.

  • Quid LMS?
  • Quid test feedback?
  • Flexibility!!
  • Easy to implement
  • Use case: Focus op Talent
Photo by Chris Ried

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Photo by Morvanic Lee

Mathias Vermeulen

Haiku Deck Pro User