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OES - Afternoon Design Session

Published on Mar 31, 2019

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PRESENTATION OUTLINE

OES - Afternoon Design Session

from micro to macro 

The playing field

inquiry is not a procedure, it is magic 

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  • Each team has a focus
  • We are generating solutions on the institutional level
  • Not all solutions on the institutional level need to touch the whole institution
  • Building to think, not thinking to build
  • Building = Writing and Drawing

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  • You are not wearing a seatbelt
  • Not every idea will change OES for the better but any one idea could
  • You can always make less from more, but you cannot make more from less
  • Make it now, make it better later
  • You will need to move faster than you want

Round 1 (10 minutes)

answer the How might we question

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  • one idea per post-it
  • name your idea, but do not discuss
  • 50+
  • Fast and reckless over slow and cautious

Round 2 (5 min)

read, explain, understand all ideas 
Photo by mag3737

round 3 (5 min)

Yes, And at least one idea 
Photo by markel 2007

yes, And Example

  • Idea 1 = Build a student run wellness desk that is staffed by high school seniors.
  • Yes, and have each of those seniors do a one week summer training to qualify for the job.

Round 4 (5 min)

Group, condense and get rid of redundance 

Round 5 (10 min)

Depth and whoops my genius is always tardy 
Photo by avrene

shake it out

Photo by Nicolas COMTE

Converging quickly

The matrix, but not the Keanu Reeves type 
Photo by Barstow Steve

Need Matrix example here

Round 6 (10 minutes)

Plot and discuss 

Round 7 (5 min)

Pick two to build 
Photo by mag3737

Round 8 (20 min)

build with the intent to learn 

placeholder for concept poster

Round 9 (5 min)

Speedback 
Photo by tedeytan

speedback

  • not a discussion
  • I like, I wish, What if
  • I don't understand, seems impractical, here we go again
  • we are breaking our habit of thinking and reinforcing that good ideas are the only ones that have value, and...
  • We are providing language for telling the truth early with low stakes.

Pick two people to go, and the rest stay. Give feedback on the prototype without getting any explanation from the team that created it.

Discussion about prototypes

kills creativity - turns thought experiments personal 
Photo by valkyrieh116

Round 9 (5 min)

Speedback 
Photo by tedeytan

round 10 (10 minutes)

INtegrate feedback or keep building
Photo by Thomas Hawk

Group Applause

The power of a big group working on Real work 
Photo by zimbart