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Development of 3D Graphics
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Published on Nov 19, 2015
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1.
DEVELOPMENT OF 3D GRAPHICS
Kyle Robbins
Photo by
MichAndrWest
2.
Virtual World
all 3d graphics are synthetic
properties are given to objects by software
3d world determines view of pixels
objects look in ways that show mass
objects must act realistically too
Photo by
An ex-Hutterite's Life . Kelly Hofer
3.
Realistic Graphics
use shapes, texture, lighting, and perspective
uses polygons to look realistic
color and texture is important
lighting shows depth
perspective can change sizes of objects
Photo by
Pink Sherbet Photography
4.
Animating 3D Graphics
photographic backgrounds add to realism
image blurring to induce speed is added
reflections are designed also
reflections are blurred when adding speed
animations are made usually at 24 fps
Photo by
ecstaticist
5.
Computers and Graphics
screen resolution of 1024x768 is low hi-def
handles 1,509,949,440 bits of information per second
computer also decides about content, colors, lighting
graphics boards help CPU process large graphics
often computers are overwhelmed by large files of graphics
Photo by
Dr. RawheaD
6.
computer.howstuffworks.com/3dgraphics10.htm
Source:
Photo by
Robert S. Donovan
Kyle Robbins
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