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Published on Feb 03, 2016
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PRESENTATION OUTLINE
1.
Credo
What I believe about UX & Design : Rick Starbuck
Photo by
Travis Estell
2.
It Boils Down to 3 Questions
Photo by
anieto2k
3.
#1 Who is this for?
Photo by
gagilas
4.
#2 What do they Need/Value?
Photo by
familymwr
5.
#3 How do we know?
Photo by
aMichiganMom
6.
Features ≠ Value
Photo by
Fly For Fun
7.
About "innovation"
We can't decide what it is. Our customers get to.
Photo by
Telstar Logistics
8.
All innovation involves change
But not all change is innovation
Photo by
stevendepolo
9.
Innovation is about Value
but it's "net-relevant"
Photo by
hagwall
10.
Value is Eroded
By Effort, Friction & Confusion
Photo by
stuant63
11.
To get to "good design"
We must measure 3 things
Photo by
tiffa130
12.
1. Desirability
Do they want it? How much?
Photo by
Kaptain Kobold
13.
2. Usability
Can they get value from it easily?
Photo by
Cyberslayer
14.
3. (Brand) Impression
How do they feel about it?
Photo by
Seryo
15.
Talk to real people
don't believe that you are the user
Photo by
JD Hancock
16.
Don't take dictation
Listen for needs & context, not design prescriptions
Photo by
MikaelSimm
17.
Prototype
Early & Often
Photo by
Christopher Yardin
18.
Digital is a functional medium
prototype how it "acts" and how it "looks"
Photo by
B.S. Wise
19.
Test
(using a rigorous methodology)
Photo by
ekurvine
20.
Adjust
based on what you find
Photo by
SeeMidTN.com (aka Brent)
21.
Consider
The end product may not look as expected
Photo by
Telstar Logistics
Rick Starbuck
Haiku Deck Pro User
rickstarbuck.me
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