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Slide Notes

Start with your name and the name of your project. In some cases, a presentation will start with an attention-grabbing opening, an anecdote, a dramatic stat or fact, or a question for the audience. These devices help to engage the audience, grab everyone's attention, and establish your confidence as you get going.
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Copy of Startup Pitch Template

A simple 10-slide template for a startup pitch that explains what the startup does, how it works, who is behind it, and other basic elements.

PRESENTATION OUTLINE

MAKERSPACES

INSPIRING AND TRANSFORMING CLASSROOMS
Start with your name and the name of your project. In some cases, a presentation will start with an attention-grabbing opening, an anecdote, a dramatic stat or fact, or a question for the audience. These devices help to engage the audience, grab everyone's attention, and establish your confidence as you get going.

WHAT IS A MAKERSPACE?

A SPACE PEOPLE CAN GATHER TO CREATE, INVENT AND LEARN.
Explain what the project/product/service actually is. What does it do? How does it work in very simple terms. This could be a short "elevator pitch" summary of your project so that people know exactly what project you're pitching.
Photo by alexbrn

CLASSROOM BENEFITS

  • Inspires confidence
  • Helps develop entrepreneurial skills
  • Develops real life skills
  • Shows ownership
  • Allows for creativity
Explain why this product/service is needed and provide some context for your project. Why is the problem worth solving?

EXAMPLES:

  • Frysklab (Netherlands) - uses spaces to solve local challenges like water technology and sustainable energy.
  • FabLearn Stanford
Make clear who this project/service/product is aimed at. Is it for a particular geographic audience, or a particular demographic group? Or is it for people with a particular interest (i.e. a psychographic?) Or maybe it's for people who have a particular problem or a certain need. Make clear who you are building this product/service/project for so that it's clear who will benefit from it.

Students learning to create and solve problems.

How will people find out about this product/service/Web site/project? Mentioning vaguely that you'll use social media to get the word out is generally not sufficient. It's important to explain how you'll raise awareness for this in a marketplace that is increasingly cluttered with all sorts of new apps/sites/products/services launching every day. What techniques/tactics/tools will you use, or how will you go about taking advantage of existing or new platforms to reach your intended audience? How will you measure progress in reaching your audience? What will success look like in reaching your audience? What are key metrics/performance indicators that you'll be assessing as your project moves forward?

IDEAS FOR ELEMENTARY SCHOOL

  • Invent a new toy! Use recycled materials to design and build a fun toy or game. Have a toy fair where everyone can play with your inventions. Use any materials and tools you have access to, from cardboard to 3D printers.
  • Build a marble wall with marble runs, ramps, and wheels. Do-it-yourself physics and motion comes to life! Add counters, switches, and diverters to increase challenge and fun.
  • Investigate stop-motion animation and make a movie about a historical event.
Ideas taken from the article listed in resources. Please visit for more ideas in different age groups.
Photo by Poe Tatum

Success

Makerspace has proven to be successful throughout the world for many reasons. It has brought lots of benefits to impoverished areas also. Children along with adults are learning to solve real life problems which then allow them to apply these skills down the road. A gift that keeps giving.

Fill in additional information here that will answer questions lingering in the audience. What does the competitive landscape look like? What are some obstacles you anticipate you'll have to overcome? How will your design approach distinguish your project? What unique approach/vision/ideals do you have that inform the project in progress?
Photo by Daniel*1977

Resources

Martinez, S., & Stager, G. (2013). WeAreTeachers: Making Matters! How the Maker Movement Is Transforming Education. Retrieved September 16, 2016, from http://www.weareteachers.com/blogs/post/2015/04/03/how-the-maker-movement-i...


What amount of money, or what other kind of help would be helpful to you in advancing your project? How can people contact you afterwards to offer help?