Go Fish: fish for pairs that add up to 10. Have student ask: “I have a 2. Do you have an 8 to make 10?” Change aces to 1 for this game and leave face cards out entirely.
Make a Buck: logic and problem solving skill are used to discern which cards to keep and which to discard, as well as thinking through possible ways to collect $1.00.
War:Deal two cards, a numerator and denominator, then determine whose fraction is the largest. The winner keeps all four cards, and play continues until the cards are gone.