Virtual technology is the computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment.
“Students can affordably be transported to a novel 360-degree medium, whether it's touring the Smithsonian or learning about the hard sciences like astronomy or anatomy. By using an affordable headset, like the ones Nearpod is providing classrooms, and a smartphone, teachers enable students to unlock their imaginations and enjoy learning.” -Brandon Farwell
According to The Smithsonian: Once students put on the VR headsets, they’re immersed in a 3D version of Machu Picchu or the Smithsonian's National Museum of Natural History. They can look around, and the teacher can share information about things they're seeing. Google built a Great Wall of China experience for a fifth grade math class, to give the students a more tactile lesson about multiplication.