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Retired Brain
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1.
Engaging Thinking
BRIAN LEONARD AND LIBBY MACKINNON
Photo by
dierk schaefer
2.
Untitled Slide
3.
Zoom!
In first-name alphabetical order...
Person 1 has 30 seconds to begin a story based on picture 1
Person 2 continues the story (inspired by picture 2)
And so on...
Photo by
byJoeLodge
4.
#1
5.
#2
6.
#3
7.
#4
8.
#5
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#6
10.
Use collaborative games to engage students in critical thinking
includes video games
enhance and extend learning
To use them best:
make goals clear
know the game
set a time limit
reflect after
don't forget to assess learning
Photo by
lindstormORG
11.
Integrate the arts into other subject areas to improve thinking
engage the brain
develop cognitive growth
improve long-term memory
promote creativity
advance social growth (collaboration)
make things new, interesting, and less stressful
Photo by
peregrine blue
12.
Technology should not replace creativity and problem-solving skills
the internet can diminish the brain's need to
1. be creative
2. think critically
3. retain information
Teachers can combat this:
start with students' own ideas
use technology as a support
flipped classroom
Photo by
Ivan Plata
13.
Haiku Deck
Encourages best presentation practices
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Classroom version (also paid)
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blentley
Libby & Brian
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