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Virtual Cinematography

A Slide about Virtual Cinematography

PRESENTATION OUTLINE

Untitled Slide

HISTORY

  • Virtual Cinematography was used a lot, following the release of The Matrix trilogy especially the last two, Matrix Reloaded and Matrix Revolutions.
  • Virtual Cinematography has evolved greatly since this time and can be found in use quite a lot across a spectrum of digital media formats. Some technology components of Virtual Cinematography include "computational photography, machine vision, sensor based volumetric video, and image based rendering.

WHAT IS IT?

  • Virtual cinematography is the set of cinematographic techniques performed in a computer graphics environment
  • This includes a wide variety of subjects like photographing real objects, often with stereo or multi-camera setup, for the purpose of recreating them as three-dimensional objects and algorithms for automated creation of real and simulated camera angles.
  • Virtual cinematography allows among other things physically impossible fight scenes in The Matrix films, the physically impossible camera runs and the crowd simulations as can be seen in The Lord of the Rings (film series) and the airport terminal that doesn't exist looking very real and existing in the Pan Am (TV series) that aired in 2011–12.

It is also the use of green screens to make a real environment in a studio

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